top of page
Color-white_edited_edited_edited.jpg

Doomenstein

Overview

Role: Programmer

Genre: 3D FPS

Engine: Personal C++ Engine

Team Size: Solo

Development Time: 3 months

About Doomenstein

    Doomenstein is a simple 3D FPS game where you can fight monsters with your pistol or plasma gun.

Mechanics

  • Weapon System

  • Billboard-based animation

  • AI

  • Configuration table

  • Data-driven map generation

Post Mortem

What Went Well

  • Finished the game in 3 monthes without bugs.

  • Successfully added D3D11 into my personal engine.

  • Learned how to write .hlsl shaders.

What Went Wrong

  • Didn't have time to implement the multiplayer mode.

  • The controller support wasn't polished.

What Needs Work

  • Should spend more time to design a better level.

Doomenstein_Weapon.png
Doomenstein_Animation.png
Doomenstein_AI.png
Doomenstein_conf.png
Doomenstein_Map1.png
Doomenstein_Map2.png

© 2021 by Daemon Pan.

bottom of page