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Hierarchical AI Behavior Manager

Proposal:

  • Use AI to simulate players' behavior in WOW Boss Raid

  • There will be around 25 AIs at same time vs. a giant boss(which controlled by real human)

  • The AIs will try to dodge boss'abilities and projectiles, and also find the best place to deal damage/heal teammates

  • AIs will change their playing style between offensive and defensive based on boss’s status and their own status

  • AIs will have classes and teamwork. In general, there will be four classes of AIs, tanks, healers, berserkers (melee DPS) and gunslingers (ranged DPS)

© 2021 by Daemon Pan.

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